If You Could Ask Donald X. Vaccarino One Question…

…what would it be?

Tell us, and we just might ask the designer of Dominion on your behalf!

Last year, we had the honour of interviewing Reiner Knizia.

But before we plunged straight in, we asked Kiwi gamers just like you if there were any questions you wanted us to ask on your behalf.

Now we want to do the same thing with Donald X. Vaccarino, the Spiel des Jahres winning designer behind the Dominion series.

Mr Vaccarino has kindly agreed to do a phone interview, so help us to make it the interview you want by letting us know what questions you’d like us to ask!

You have until Wednesday the 29th of February  – just 3 weeks – to think up the one question you most want to ask him, and add it as a comment on this blog, along with your first name and the city or town you’re from.

We’ll put a list of questions together for Donald X. Vaccarino and submit them to him on your behalf.  Have at it!

David and Angela


  1. Steve Hickey on February 9, 2012 at 7:40 pm

    Many top designs have included the deckbuilding mechanic into their games. How did you develop this mechanic? was it an immediate revelation or did it evolve over a number of years?

    • David on February 12, 2012 at 12:34 pm

      Great question, Steve! We’re getting some good ones over at BGG, too. We’re really excited about this interview!

  2. Craig on February 16, 2012 at 9:04 am

    I’d like to know if he had pre-selected the mechanics of the original deck (“I’ll have two defense cards, something that lets you buy cheaply, four pick-up-more cards…etc”), or if he just started by drafting some rule cards and seeing what happened.

  3. Russell on February 24, 2012 at 7:57 pm

    Hi David,

    With so many expansions to Dominion, I would like to know how he manages to come up with new mechanics each time to keep the game fresh and speaking of mechanics, I have always wanted to know the reason behind Attack & Reaction cards.

    Looking forward to the interview