Welcome To…

(1 customer review)


In stock


As an architect in Welcome To…, you want to build the best new town in the United States of the 1950s by adding resources to a pool, hiring employees, and more.

Welcome To… plays like a roll-and-write dice game in which you mark results on a score-sheet…but without dice. Instead you flip cards from three piles to make three different action sets with both a house number and a corresponding action from which everyone chooses one. You use the number to fill in a house on your street in numerical order. Then you take the action to increase the point value of estates you build or score points at the end for building parks and pools. Players also have the option of taking actions to alter or duplicate their house numbers. And everyone is racing to be the first to complete public goals. There’s lots to do and many paths to becoming the best suburban architect in Welcome To…!

Because of the communal actions, game play is simultaneous and thus supports large groups of players. With many varying strategies and completely randomized action sets, no two games will feel the same!

Designer: Benoit Turpin
Publisher: Blue Cocker Games
Player numbers: 1-100 Players
Recommended Age: 10+
Game Time: 25 minutes

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Awards & Honours:

2019 Nederlandse Spellenprijs Best Family Game Winner
2019 Nederlandse Spellenprijs Best Family Game Nominee
2019 Gouden Ludo Best Family Game Nominee
2018 Tric Trac Nominee
2018 Tric Trac de Bronze
2018 Meeples’ Choice Nominee
2018 Lys Grand Public Finalist
2018 Golden Geek Most Innovative Board Game Nominee
2018 Golden Geek Board Game of the Year Nominee
2018 Golden Geek Best Solo Board Game Nominee
2018 Golden Geek Best Family Board Game Nominee
2018 Cardboard Republic Socializer Laurel Nominee
2018 Board Game Quest Awards Game of the Year Nominee
2018 Board Game Quest Awards Best Family Game Winner
2018 Board Game Quest Awards Best Family Game Nominee


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1 review for Welcome To…

  1. Kara

    This is a game which I played once and immediately played 5 times in a row for 5 days in a row. Although the general feel of the game is the same – pick a number and decide which house to assign it to, the new order of cards, combinations with the effects and city planner goals make it a new puzzle every time and I still can’t seem to get enough. I do admit that you can get quite absorbed in your own sheet and it’s not so important to watch over other players choices. But, despite this low player interaction, Welcome to.. is a quicky, easy on your mind game which you can introduce and accomodate anyone and everyone. You can happily have a conversation completely aside from the game and be able to continue playing with no problems. In this way it’s great for interaction!

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