Race For The Galaxy: Rebel vs Imperium


As the Imperium crushes outlying systems, Rebel worlds begin to ally, politically and militarily. Meanwhile, the Uplift Code, within the genomes of the Alien Overlords’ former servitor races, is being sequenced. Can you build the most prosperous and powerful space empire in a galaxy where border conflicts rage?


Rebel vs Imperium is the second expansion for Race for the Galaxy and delves into the growing conflict between the Rebel and Imperium forces.

This expansion increases player interaction by adding takeover rules that allow players to conquer military worlds in other players’ tableaus, though players who refrain from playing certain cards are immune to conquest. A new “Mix and Match Explore” power allows a player to combine the explore cards with their hand before discarding. Three new start worlds increase the number of start worlds to 12 and allow players a choice of a military or non-military start world. New goals are also included. Finally, there is a 2-player Rebel vs Imperium scenario.

Designer: Thomas Lehmann
Publisher: Rio Grande Games
Player numbers: 1-5 Players
Recommended Age: 12+
Game Time: 60 minutes

Board Game Geek Listing

Publisher Website

Awards & Honours:

2010 Golden Geek Best Board Game Expansion Nominee
2009 Golden Geek Best Card Game Nominee
2009 Golden Geek Best Board Game Expansion Nominee

This is not a stand-alone product and requires a copy of Race for the Galaxy to play.


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