In Pendulum, each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers, execute stratagems, and expand the provinces in their domain in real time to gain resources and move up the four victory tracks: power, prestige, popularity, and legendary achievement.
Players must use actual time as a resource in managing their strategy to best their opponents, using time on different action types and balancing it with time spent planning and analyzing. The winner will be the player who manages and invests their time most effectively and who builds the best engine, not the player who acts the quickest.
Pendulum is the highest-rated prototype in the history of the Stonemaier Games Design Day.
1 box (30x30x7cm; 2 kg). Each first-printing box is individually numbered.
1 game board (53x50cm)
3 sand timers (45 sec, 2 minutes, 3 minutes)
5 double-sided, frosted character mats (asymmetric) and 4 stratagem cards per character (40 total; 44x67mm)
56 Province cards (63x63mm)
31 council reward cards (44x67mm)
10 achievement cards (59x91mm)
1 legendary achievement token (metal)
1 quick-reference guide
1 Automa rulebook
1 Automa scoring mat
38 Automa cards (59x91mm)