Oath: Chronicles of Empire and Exile
Change the course of history as empires rise and fall and your tale becomes legend
In Oath, you get to guide the course of history in an ancient land. You might play as the Chancellor, ruling over this land with a velvet glove or iron fist. Or perhaps you will be a Citizen, scheming to become the Chancellor’s successor. Finally, you might play as an Exile, working to seize the throne or chart a new course for this society.
The consequences of one game will ripple through those that follow, changing the resources and actions that future players have at their disposal and even altering the game’s main goal. If you seize control by courting anarchy and distrust, future players will have to contend with a land overrun by thieves and petty warlords. In a later game, a warlord might attempt to found a dynasty, creating a line of rulers that might last generations or be crushed by the rise of a terrible, arcane cult.
In Oath, there are no fancy production tricks, app-assisted mechanisms or other gimmicks.
The game can be reset at any time and doesn’t require the same playgroup from one game to the next. You might use the fully-featured solo mode to play several generations during the week and then use that same copy of the game for Saturday game-night with friends.
There are no scripted narratives or predetermined endpoints. The history embedded in each copy of Oath will grow to be as unique as the players who helped build it.