Hey, that’s my Fish!

$23.00

Out of stock

Rated 3.50 out of 5 based on 2 customer ratings
(2 customer reviews)

Product Description

Hey, that’s my Fish! is an addictive filler game that is enjoyed by young children and adults alike.

Take to the ice as penguins on the hunt for fish in Hey, that’s my Fish!, a fantastically simple yet deceivingly strategic filler game.

Command your penguin colony across the sinking ice floes of Antarctica to gather the most fish and force your opponents to become stranded on their own melting ice cap in this highly popular blocking game.

Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can’t cross on future turns. When a penguin can’t move, it’s removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.

If you’re looking for a simple filler that takes hardly any time to learn, not much longer to play, but has an addictive flavour to it, don’t let Hey, that’s my Fish! escape your grasp!

Designer:  Günter Cornett, Alvydas Jakeliunas
Publisher:  Fantasy Flight Games
Player numbers:  2-4
Recommended Age:  8+
Game Time:  20 mins

Board Game Geek Listing

Publisher Website

Product Contents:

  • Rulebook
  • 16 Penguins (4 per colour)
  • 60 Hexagon Ice Floes
    • 30 one fish ice floes
    • 20 two fish ice floes
    • 10 three fish ice floes

2 reviews for Hey, that’s my Fish!

  1. Rated 4 out of 5

    A very easy silly game that is fun for all ages. Trying to cut your opponents off is sneaky but may help you in in the end!

  2. Rated 3 out of 5

    Hey, That’s My Fish! is a surprisingly excellent 2-player, light strategy game, even for adults. If it was purely this I would rank it higher.

    The game plays OK with 3 players; by 4 players the game degrades drastically as events between turns leaves little room for strategy or ability to influence the game.

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