Elder Sign

(2 customer reviews)


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Join the race against time to stop the Ancient Ones from waking up in the Cthulhu co-operative title Elder Sign!


Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror.

It is 1926, and the museum’s extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Gates to the beyond begin to leak open, and terrifying creatures of increasing strength steal through them. Animals, the mad, and those of more susceptible minds are driven to desperation by the supernatural forces the portals unleash. Only a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever. Only they can stop the Ancient One beyond from finding its way to Earth and reducing humanity to cinders.

Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game.

To locate Elder Signs, investigators must successfully endure Adventures within the museum and its environs. A countdown mechanism makes an Ancient One appear if the investigators are not quick enough. The investigators must then battle the Ancient One. A clever and thematic dice mechanism pits their exploration against monsters and the sheer difficulty of staying sane and healthy, all within the standard game duration of one to two hours.

Designer:  Richard Launius, Kevin Wilson
Publisher:   Fantasy Flight Games
Player numbers:  1-8
Recommended Age:  13+
Game Time: 90 mins

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2 reviews for Elder Sign

  1. Kyle

    Elder Sign is an awesome, albeit rather brutal dice rolling game.

    The theming is beautiful, every component, the artwork, the flavour texts, gorgeous, even though the game feels fairly abstracted from the mechanics of the game.

    The theme suffers somewhat mechanically for what is tantamount to Yahtzee, on crack, playing against the Devil; that didn’t stop FFG from putting every effort and resource into making the theme as strong as possible.

    The game is ultimately down to luck; the push your luck element is definitely there but you aren’t trapped by it. Players can choose their battles, collect items, and work with their character’s skill to skew odds in their favour.

    If you aren’t a gambler have ever wondered how gambling addicts get into deep water, play this game, “Just one more roll, I know I can do this!… Ok, this time!”

    Elder Sign is fantastic value for money and plays as well solo as it does in groups.

  2. Brian

    This has quickly become one of my go-to games for a fast set-up (compared to some) and good game play. The product is part of the Arkham Files (Fantasy Flight Games) and is a pared down version of “Arkham Horror”. That makes it a fast game to learn and a really nice game to play solo. I usually get slapped into the next dimension in solo. For fans of Lovecraft especially, this dice-rolling frenzy is a nice game where the cards build up a narrative for the characters. I liked that aspect a lot. Good value for your money, I think.

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