Cards Against Humanity is a light, social card game for 4 or more adult players.
The game contains two decks of cards, a large white deck that are potential answers to a smaller black deck of questions. These questions are in the form of a statement with a piece missing (sometimes two). Players start off with a hand of ten answer cards, each potentially the missing piece to a statement.
The first person, this round’s “Card Czar”, takes a question card and reads it aloud. All other players choose a card (or two) from their hand and give it face down to the reader. The Czar then goes through the stack of answers, repeating the statement aloud this time complete with an answer. After a measure of solemn consideration the Czar chooses the best answer. The player with the wining answer is rewarded the question card as an “Awesome Point”.
While the Czar places the used answer cards in the discard pile, the other players then replenish their hands from the question deck. Finally, the role of Czar passes to the player on the left for the next round.
The game ends when the players agree to stop, at which point the player with the most Awesome Points is the winner.
Be warned! Cards Against Humanity has the byline “A party game for horrible people”. The game encourages players to poke fun at practically every awkward or taboo subject. It is not a game for those with delicate sensibilities.
The Australian edition replaces American-centric cards with some that poke fun at our neighbours across the ditch (and a few that poke right back).
Designer: Josh Dillon, Daniel Dranove, Eli Halpern, Ben Hantoot, David Munk, David Pinsof, Max Temkin, Eliot Weinstein
Player numbers: 4 to 30
Recommended Age: 17+
Game Time: 30 minutes
550 cards (460 white, 90 black)