Race For The Galaxy: Rebel Vs Imperium
Race For The Galaxy: Rebel Vs Imperium
Race For The Galaxy: Rebel Vs Imperium is the second expansion for Race For The Galaxy and really takes the game to a whole new level, with the focus on the growing conflict between the Rebel and Imperium forces.
$48.00
Race For The Galaxy: Rebel Vs Imperium really steps it up a notch with the addition of ‘take over’ rules, allowing players to attack and conquer other players’ military worlds.
Race For The Galaxy: Rebel Vs Imperium also allows a sixth player to join the game, while still maintaining the solitaire rules made available in the previous expansion, Race For The Galaxy: The Gathering Storm.
The new cards included with this game open up new strategic options for players, or can make original cards that much more interesting.
Can you still beat your opponents and be the first player to complete your galactic civilisation, even while conflict is rife? Herein lies the challenge.
- REQUIRES:
- This is an expansion. You must have Race For The Galaxy to play. A copy of the first expansion, Race For The Galaxy: The Gathering Storm is also highly recommended.
- Players:
- 1-6
- Ages:
- 12+
- Playing time:
- 30-60 minutes
- Contents:
- 1 replacement Gambling World
- 3 start world cards, numbered 9–11
- 7 action cards (for a sixth player)
- 41 game cards
- 2 2-player action cards
- 1 contest entry card
- 6 Military/takeover status slides
- 24 cubes to track Military/status
- 3 counters to track special Military
- 1 takeover disk
- 6 victory point (VP) chips
- 2 “most” goals (large tiles)
- 3 “first” goals (small tiles)
- 1 additional 3 VP goal chip
- 4 counters for solitaire game
- Our thoughts:
- Race For The Galaxy: Rebel Vs Imperium is an exciting new expansion for Race For The Galaxy, with the new element of conflict only adding to the appeal.




